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Study Mate

Through Live Study Rooms and connecting with Study Partners, StudyMate helps users crush their personal goals and also contributes to combating climate change by planting a tree for each goal accomplished. Users eventually earn a sustainability certificate or badge.

Productivity Study Partners Sustainability

Role

UX Designer

Platform

Mobile App

Type

Productivity

Core Responsibilities

  • Conducting interviews
  • Paper and digital wireframing
  • Creating Information Architecture
  • Low and high-fidelity prototyping
  • Conducting usability studies
  • Accounting for accessibility
  • Iterating on designs

Problem Statement

When compared with academic goals, most students fail to achieve their personal goals. The vast majority of people procrastinate and finish their tasks at the last minute.

Goal

Build a study app that motivates users to stay on track and be more productive by keeping them accountable for their goals.

Project Overview

Through Live Study Rooms and connecting with Study Partners, StudyMate helps users crush their personal goals and also contributes to combating climate change by planting a tree for each goal accomplished. Users eventually earn a sustainability certificate or badge.

Live Study Rooms

Real-time collaborative study sessions

Study Partners

Connect with accountability partners

Sustainability Impact

Plant trees for completed goals

Understanding the User

I discovered that many target users frequently struggle to complete their personal tasks or assignment at a reasonable hour; the vast majority of target users procrastinate and complete their tasks at the last minute. A higher power is always required to hold them accountable for their goals.

01

Pain Point 1

Users are unable to stay motivated and committed to personal goals. Most target users start off strong in setting goals, but quickly lose motivation and momentum.

02

Pain Point 2

Platforms for productivity are frequently lacking in options for increasing accountability.

03

Pain Point 3

In situations where customers reserve a large number of tickets, platforms rarely offer the option of distributing the tickets to the appropriate owners.

Study Mate User Personas
Study Mate Research Insights

Starting the Design

Study Mate Paper Wireframe

Paper Wireframe

Taking the time to draft iterations of each screen ensured that the elements that made it to digital wireframes would address user pain points.

I made sure to include a status feed page: By adding a feed page where users can post, like, and comment, they will be motivated to reach their goals. A user's desire to reach their goals is often sparked by seeing others achieve them.

Digital Wireframe

Throughout the initial design phase, I made sure to base screen design on feedback and user research findings.

Study Mate Digital Wireframe
Study Mate Design Process

Usability Testing

I created a fully-functional, high-fidelity prototype of the new flows using FIGMA. At the same time, I started recruiting subjects for the test who fit our criteria.

Study Mate Usability Testing
01

Issue 01

Users need better cues for switching between feed and study rooms

01

Solution 01

Following usability tests, I revised the design to include a Feed page and Top nav buttons where users can switch between the Study room and the Trending feed page.

Study Mate Testing Results

UI Design

Once the usability issues were resolved, I moved on to design the final screens in Figma. My goal was to create a visual identity that's aligned with the brand's values.

Study Mate UI Design Process
Study Mate Onboarding Screen
Study Mate Goal Setting
Study Mate Study Room
Study Mate Progress Tracking
Study Mate Social Feed
Study Mate Study Partners
Study Mate Rewards & Trees

Sustainability Impact

Users earn sustainability certificates after completing 1000 hours on the platform, reinforcing the environmental mission of planting trees for achieved goals.

Study Mate Sustainability Impact

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